Many skills are available to the pilot upon starting a new game. Some are aquired later. The following is an incomplete list of skills in Dangerous, locations to learn skills and cost per skill rank in experience.
Navigation
- Piloting
- Warp Navigator (Grippe/Royal Navy HQ) (1000,2000,4000,8000,?)
- Subspace Engines
- Thrust Jammer
- Warp Jammer
- Newtonian Flight (Hekka/Mining Inc HQ)
- Scan Probe (Aliwen/Dust Jumpers HQ)
Ships
- Mining (Bizanti/Orellian Syndicate HQ)
- Interceptor (Eigo/NMI HQ)
- Battleship (Sypint/COP HQ)
- Cruiser (Renna/Taxikon HQ)
- Freighter (Zentu/Grunt Fleet HQ)
- Transport (Druma/Cargenti Order HQ)
- Capital (Chiba/SLV HQ)
- Frigate
- Destroyer
- Support (Midori/SSC HQ)
- E-War (Pokosh/ANT HQ)
Missile
- Missile Damage
- Missile Velocity
- Light Missile Launcher
- Medium Missile Launcher
- Heavy Missile Launcher
Turret
- Turret Damage
- Turret Tracking
- Light Turret
- Medium Turret
- Heavy Turret
Shields
- Shield HP
- Turbo Shield
- Shield Recharge
Armor
- Armor HP
- Armor Repair
Sensors
- Sensor Range
- Sensor Strength
- ECM
- ECCM
Trade
- Master Trader (Loobso/BOD HQ)
Corporate
- Corporate Pilot (Tibra/TRA HQ)
Unguided
- Light Laser
- Medium Laser
- Heavy Laser
- Light Mass Accelerator
- Medium Mass Accelerator
- Heavy Mass Accelerator
- Light Gravity Bomb
- Medium Gravity Bomb
- Heavy Gravity Bomb